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Rico Ma
Rico Ma
3D Artist
Vancouver, BC, Canada

Hi everyone, I am Rico Ma, a 3D artist based in Vancouver, BC, currently open to freelance work.

I have 3 years of experience as a 3D artist and creative designer in both California and Canada and I am passionate about creating all sorts of 3D artwork. I am always learning and improving my skill set in my free time, and I am open to any opportunities.

Skills

Digital SculptingCharacter ModelingLightingIllustrationCharacter Design3D ModelingDrawingTexturingLow-poly ModelingConcept ArtUV Mappingunity

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Mari
Mari
Substance 3D Designer
Substance 3D Designer
Premiere
Premiere
Lightroom
Lightroom
InDesign
InDesign
Illustrator
Illustrator
CLIP STUDIO PAINT
CLIP STUDIO PAINT
webflow
webflow

Reel

Experience

  • July 2025 - Present
    3D Artist at IGG Canada
    Vancouver, BC, CA

    - Worked on 3d environment assets using concept art provided by the team.

    - Created 3D environment assets from scratch using Maya and Substance Painter.

    - Responsible for setting up multiple in-game cutscenes in Unity.

    - Created UA (User Acquisition) content such as mobile game advertisements using Unreal Engine 5 using in-house assets.

    - Optimized 3d models and reduced polycount using Maya.

  • April 2024 - March 2025
    3D Artist at IGG Canada
    Vancouver, BC, CA

    - Contribute to UA (User Acquisition) content creation using Unreal Engine 5.

    - Create and optimizelow poly 3D models (characters and hard surfaces) efficiently

    within tight deadlines, based on pre-existing art designs.

    - Proficient in applying hand-painted PBR techniques, with a strong understanding of

    card rendering logic, color composition, and overall aesthetics.

    - Collaborate effectively with other art-related teams to enhance the overall quality of

    character models.

    - Capable of multitasking and managing multiple related elements simultaneously.

    - Work within Unity to integrate and optimize models for in-game use.

    - Perform other related tasks as assigned by the team.

  • August 2022 - November 2023
    3D designer and creative designer at Heureka Laboratories, LLC
    California, US

    - Responsible for website design via Webflow. Clients include Virginkar & Associates, King Televoice and more.

    - Create 3D assets for clients.

    - Designing logos and creating brand guidelines for companies and providing art direction guidance for clients.

    - Social media management and content creation using Canvas and Adobe softwares.

  • July 2021 - October 2021
    Creative designer intern at Heureka Laboratories, LLC
    California, United States of America

    Assisted the crew on several websites design and provide advice on the art direction and overall design on the websites.

Productions

    • Mobile Game
      Last Trigger
    • Year
      2025
    • Role
      3d Artist
    • Company
      IGG Canada
    • Mobile Game
      Dawn of Survival
    • Year
      2025
    • Role
      3D Artist
    • Company
      IGG Canada